An ecricket offering, which initially targets six markets but has plans for further development, is another addition to Oddin.gg's esports product line.
The esports betting provider wants to reach up to 2.5 billion cricket fans worldwide with its ecricket product by providing pre-match and in-play betting markets along with 24/7 content.
Australia, the United Kingdom, India, Pakistan, Sri Lanka, and Bangladesh are Oddin.gg's initial target markets. The company's new simulator will cover 400 matches per month, with plans to scale up to 1200 fixtures.
The esports betting provider wants to reach up to 2.5 billion cricket fans worldwide with its ecricket product by providing pre-match and in-play betting markets along with 24/7 content.
Australia, the United Kingdom, India, Pakistan, Sri Lanka, and Bangladesh are Oddin.gg's initial target markets. The company's new simulator will cover 400 matches per month, with plans to scale up to 1200 fixtures.